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Message-ID: <CANv4PNnXDpO2g-_9XwDw1+nX2O9aq+7UodTUa5yzEn0bsas89g@mail.gmail.com> Date: Fri, 4 Apr 2014 22:08:47 -0400 From: Morten Welinder <mwelinder@...il.com> To: musl@...ts.openwall.com Subject: Re: printf issues > [...] excess precision (FLT_EVAL_METHOD==2). This is why > musl uses long double internally everywhere that rounding semantics > matter. That's what I thought, but it's not actually what I see over in src/math/. If I look in src/math/floor.c I see an explicit cast from double to double used to get rid of excess precision. The similar thing ought to work in fmt_fp. Morten On Fri, Apr 4, 2014 at 5:02 PM, Rich Felker <dalias@...ifal.cx> wrote: > On Fri, Apr 04, 2014 at 04:01:08PM -0400, Morten Welinder wrote: >> In fmt_fmt, the rounding decision is done using this test: >> >> /* Decide whether to round by probing round+small */ >> if (round+small != round) { ... >> >> Why is this done with long double? >> >> The reason I ask is that the Valgrind situation improves a lot if >> this is done with doubles. >> >> (Valgrind situation: Valgrind emulates long doubles, poorly, by using >> simple doubles. See, for example, https://bugs.kde.org/show_bug.cgi?id=164298) > > This is a known issue that needs to be fixed in valgrind. It's > impossible to do anything useful with rounding on x86 with types other > than double, due to excess precision (FLT_EVAL_METHOD==2). This is why > musl uses long double internally everywhere that rounding semantics > matter. > > Rich
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