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Message-ID: <d237efd6f428e93fec00b87aae4a2c8d@smtp.hushmail.com>
Date: Sun, 6 Jan 2013 23:33:36 +0100
From: magnum <john.magnum@...hmail.com>
To: john-dev@...ts.openwall.com
Subject: Re: Mask mode (was Password Generation on GPU)
Maybe I should just drop it from the repo until more complete. It doesn't support resuming yet.
magnum
On 6 Jan, 2013, at 23:00 , <jfoug@....net> wrote:
> Actually,
>
> that while should also be changed to an if:
>
> - while (maskset_pos[last_mask_index] == maskset_num[last_mask_index]) {
> + if (maskset_pos[last_mask_index] == maskset_num[last_mask_index]) {
>
> ---- jfoug@....net wrote:
>> Not the greatest fix, but until someone has more time to look into it.
>>
>> while (maskset_pos[last_mask_index] == maskset_num[last_mask_index]) {
>> + if (last_mask_index==first_mask_index) return;
>> maskset_pos[last_mask_index] = 0;
>>
>>
>> ---- magnum <john.magnum@...hmail.com> wrote:
>>> On 6 Jan, 2013, at 17:05 , jfoug@....net wrote:
>>>> Here is a replacement for the mask_generate() function which works. This is likely far from optimal, but should properly iterate the entire mask, from right to left.
>>>>
>>>> This is not a patch, it is a replacement for the existing function. I simply renamed the original function to mask_generate_bak(), and added this new one, which was derived from the original function.
>>>
>>> Your function is buggy too... Try giving a single mask, like --mask=?u or --mask=?lol
>>>
>>> magnum
>>
>
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