|
Message-ID: <20030416111441.GA17229@openwall.com> Date: Wed, 16 Apr 2003 15:14:41 +0400 From: Solar Designer <solar@...nwall.com> To: popa3d-users@...ts.openwall.com Subject: Re: Handling the 'DON'T DELETE THIS MESSAGE -- FOLDER INTERNAL DATA' message? On Wed, Apr 16, 2003 at 08:43:23PM +1000, Daniel wrote: > On 16/04/2003 at 1:40 pm Solar Designer wrote: > >It's not hard to do in the trivial way. However, that will add much > >complexity to the code. And I want to keep popa3d simple. I view > >this simplicity of popa3d as a very important advantage. > > > >The reason this will add complexity is that the message numbers in > >mailbox and message numbers seen via POP3 will no longer match, and > >the mapping between the two will depend on whether or not there's this > >special message. > > Well, with this explanation in mind, I have to agree. Simplicity is what I want also. > > That's not to say it shouldn't continue to evolve. Indeed. > But I don't want added complexity to compromise stability or security. In this case, it won't compromise security due to the design of popa3d. But it does add to the likelihood of non-security bugs. However, the complexity I was primarily referring to is about code readability for others. > For now, I'll try to get around this problem without a popa3d hack if I can. OK. Just let me know if you still need it or another change to popa3d or my other software. -- /sd
Powered by blists - more mailing lists
Confused about mailing lists and their use? Read about mailing lists on Wikipedia and check out these guidelines on proper formatting of your messages.