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Message-ID: <f55390ce-f69-7379-cd88-fd5aef4946e8@esi.com.au> Date: Sat, 25 Jan 2025 11:24:28 +1100 (AEDT) From: Damian McGuckin <damianm@....com.au> To: MUSL <musl@...ts.openwall.com> Subject: Floating Point Mathematical Constanst in <math.h> ... This is not specific to MUSL but I figured the knowledge exists in the list. I was doing a review for a small book I am writing. As long as one has defined(_XOPEN_SOURCE) || defined(_GNU_SOURCE) || defined(_BSD_SOURCE) the constants M_E M_LOG2E M_LOG10E M_LN2 M_LN10 M_2_SQRT_PI Has anybody been involved in the global 'need' of these constants, i.e. how often they appear in people's code such that the names need to be a global identified as long as one includes both <math.h> and does the appropriate #defines. The reason I ask is that I cannot find where any of these is used in elementary mathematical libraries such as MUSL. Nor can I find the use of Napier's constant (or Euler's number), i.e. 'e' or M_E, in a few million lines of engineering and physics software to which I have access. The average log() or log2() or log10() programs which one might think could use those logarithm constants instead far more accurate ones instead. I would like to say these constants have very little utility in the average programmer of technical software for engineering or physics but that might be a little extreme. Just curious. Sadly, the people who made that decision at Berkeley in the eighties are quite hard to find these days, most of them enjoying their well-earned retirements. Thanks - Damian
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