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Message-ID: <20190923145423.GD22009@port70.net> Date: Mon, 23 Sep 2019 16:54:23 +0200 From: Szabolcs Nagy <nsz@...t70.net> To: musl@...ts.openwall.com Subject: Re: [PATCH] math: optimize lrint on 32bit targets * Rich Felker <dalias@...c.org> [2019-09-23 10:24:36 -0400]: > On Sun, Sep 22, 2019 at 10:43:35PM +0200, Szabolcs Nagy wrote: > > +long lrint(double x) > > +{ > > + uint32_t abstop = asuint64(x)>>32 & 0x7fffffff; > > + uint64_t sign = asuint64(x) & (1ULL << 63); > > + > > + if (abstop < 0x41dfffff) { > > + /* |x| < 0x7ffffc00, no overflow */ > > + double_t toint = asdouble(asuint64(1/EPS) | sign); > > + double_t y = x + toint - toint; > > + return (long)y; > > + } > > + return lrint_slow(x); > > +} > > #else > > long lrint(double x) > > { > > -- > > Looks good! Thanks for working on this. > > Does asuint64(1/EPS) compile to an integer constant rather than > needing to load a floating point operand? I would assume so but just > want to check, since otherwise it might make more sense to write this > as an expression involving [L]DBL_MANT_DIG and integer bitshifts. i think if 1/EPS was rounding mode dependent then it would be computed at runtime, but since it's an exact power-of-two gcc const folds it (on arm there is no load, the value is put together by bitops with immediates)
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