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Message-ID: <20160109090719.GA385@nyan> Date: Sat, 9 Jan 2016 10:07:19 +0100 From: Felix Janda <felix.janda@...teo.de> To: musl@...ts.openwall.com Subject: Re: Possible infinite loop in qsort() Markus Wichmann wrote: > Hi all, > > This is the Leonardo number precompute loop in qsort(): > > for(lp[0]=lp[1]=width, i=2; (lp[i]=lp[i-2]+lp[i-1]+width) < size; i++); > > I haven't actually tested this, but is it possible that this can become > infinite on x32? My reasoning is this: > > This loop calculates all Leonardo numbers (scaled by width) until one > comes along that is greater than the array length. However, that number > is never actually needed, we only need to calculate all Leonardo numbers > smaller than array size. And there is another problem: What if that > smallest Leonardo number greater than array size isn't representable in > size_t? In that case, the final addition step will overflow and the > inequation will never become false. So if an array is entered that has > more elements than the largest representable Leonardo number scaled by > width (for instance, an array with more than 866,988,873 ints (size 4)), > the above loop becomes infinite: The next Leonardo number is > 1,402,817,465, multiplied by 4 that is larger than 2^32, so on a 32-bit > architecture, this will overflow. > > Then I thought more about this: Such an array would be just over 3GB > long. You don't have that much address space available on most 32-bit > archs because Linux selfishly hogs a whole GB of address space for the > kernel. On 64-bit archs, Linux hogs half the address space, so no > userspace array can be larger than the largest Leonardo number > representable in 64 bits, so it looks like we're safe, right? > > Except there's x32: 4GB of address space and no kernel infringes on it > (x32 is basically x86_64, but we keep the userspace pointers down to 32 > bits, so the kernel is way beyond what we're looking at). > > But as I said, we don't actually need the smallest Leonardo number > greater than size, we only need the largest Leonardo numer smaller than > size. So this problem could be solved by either of: > > 1. Checking for overflow. > 2. Putting an absolute limit on i. > > Did I miss anything? musl enforces that object sizes should not be greater than PTRDIFF_MAX. See for example the discussion at http://www.openwall.com/lists/musl/2013/06/27/7 So there will not be objects of size 3GB with musl on x32. Since the Leonardo numbers grow slower than 2^n in general no overflow should happen if "size" is valid. Otherwise, UB was invoked. Felix
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