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Message-ID: <20150213072436.GD23507@brightrain.aerifal.cx> Date: Fri, 13 Feb 2015 02:24:36 -0500 From: Rich Felker <dalias@...c.org> To: musl@...ts.openwall.com Subject: Re: [PATCH 1/2] x86_64/memset: avoid multiply insn if possible On Thu, Feb 12, 2015 at 09:36:26PM +0100, Denys Vlasenko wrote: > On Thu, Feb 12, 2015 at 8:26 PM, Denys Vlasenko > <vda.linux@...glemail.com> wrote: > >> I'd actually like to extend the "short" range up to at least 32 bytes > >> using two 8-byte writes for the middle, unless the savings from using > >> 32-bit imul instead of 64-bit are sufficient to justify 4 4-byte > >> writes for the middle. On the cpu I tested on, the difference is 11 > >> cycles vs 32 cycles for non-rep path versus rep path at size 32. > > > > The short path causes mixed feelings in me. > > > > On one hand, it's elegant in a contrived way. > > > > On the other hand, multiple > > overlaying stores must be causing hell in store unit. > > I'm thinking, maybe there's a faster way to do that. In practice it performs quite well. x86's are good at this. The generic C code in memset.c does not do any overlapping writes of different sizes for the short buffer code path -- all writes there are single-byte, and multiple-write only happens for some of the inner bytes depending on the value of n. > For example, like in the attached implementation. > > This one will not perform eight stores to memory > to fill 15 byte area... only two. I could try comparing its performance, but I expect branches to cost a lot more than redundant stores to cached memory. My approach in the C code seems to be the absolute minimum possible number of branches for short memsets, and it pays off -- it's even faster than the current asm for these small sizes. Rich
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