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Message-ID: <20140806100335.GV1674@brightrain.aerifal.cx> Date: Wed, 6 Aug 2014 06:03:35 -0400 From: Rich Felker <dalias@...c.org> To: musl@...ts.openwall.com Subject: Re: Explaining cond var destroy [Re: C threads, v3.0] On Wed, Aug 06, 2014 at 11:41:04AM +0200, Jens Gustedt wrote: > Am Mittwoch, den 06.08.2014, 10:43 +0200 schrieb Jens Gustedt: > > Am Dienstag, den 05.08.2014, 23:52 -0400 schrieb Rich Felker: > > > If you think this is a bad idea, I'd be willing to hear alternate > > > ideas. I'm not really happy with the cond var implementation (if > > > nothing else, the sequence number thing is an ugly hack and not 100% > > > robust, I think) and at some point I'd like to redesign it. > > > > I am not sure about how to deal with this. The idea that destroy may > > be blocking or even be doing a context switch to the kernel came as a > > surprise to me. Maybe I would be happier if _c_destroy would be used > > as a usage count and destroy would just spinlock on that would be more > > straight. > > After digging a bit deeper I think I would favor a solution where no > waiter has to touch the condition object at all when coming back from > the wait. Currently this is not the case, in the contrary it reads > _c_seq and then does heavy maintenance in the unwait() call. > > The return from a wait should just run into the the call to > pthread_mutex_lock, which would be save since the call has access to > that mutex from its arguments. All the bookkeeping should be done by > pthread_cond_signal and pthread_cond_broadcast before they wake up > anybody. > > I am not sure that this would easily be possible with the current > implementation, but I think that this would be ideal. Yes, that would be my ideal too, but I'm not sure it's possible. Well, not with an efficient implementation anyway. There's a trivial implementation where pthread_cond_timedwait is basically just: a_store(&c->_tid, self->tid); pthread_mutex_unlock(mtx); __timedwait(&c->tid, self->tid, ts, clock, ts, cleanup, mtx, 0); pthread_mutex_lock(mtx); This makes signal and broadcast operations utterly trivial (just set c->tid to 0 and call __wake with 1 or INT_MAX as the argument), but it has lots of spurious wakes under contention, I think, and perhaps other serious drawbacks too. If I remember correctly, musl's original implementation looked something like the above, but I was also having a hard time figuring out how to work requeue-to-mutex (which makes a big deal to performance on big broadcasts) into it. One idea I've been playing with is possibly eliminating most or all use of waiter counts in musl and using a pure potential-waiters-flag approach. That's a whole separate topic I should start a thread on, but to be brief, it's motivated by some pathological behavior of waiter counts under rapid lock/unlock by the same thread where a useless futex wake happens after each unlock if the waiter has not yet gotten a chance to run. If eliminating waiter counts would make it easier to do a good cond var implementation that would be another reason to consider it. Rich
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