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Message-ID: <6850.50.0.224.127.1359517438.squirrel@lavabit.com> Date: Tue, 29 Jan 2013 19:43:58 -0800 (PST) From: idunham@...abit.com To: musl@...ts.openwall.com Subject: Re: Using musl in a cross-compiling environment > Hi, > We're investigating moving some of our future projects over to using > musl. All of our development is done in a cross-compiling environment > (hosted on x86_64, targeting various ARM platforms). We've done some > preliminary testing, and it has all gone well. However when we come to > start cross compiling third party packages, we generally run into > various minor issues. Mostly it is around getting configure to work > properly, pick up the correct compiler, and pass through the > appropriate flags. How do you guys normally cope with this? I know of > the musl-gcc command, but unfortunately when you're cross compiling > you generally need to have all of your commands with a similar prefix > (ie: arm-none-linux-gnueabi-gcc, arm-none-linux-gnueabi-strip etc...) > I thought of creating a bin directory with a bunch of scripts, which > have the same name as the original commands, and simply put the > '-spec' line in there, similar to musl-gcc. Only gcc needs the -spec line; ld gets parameters from gcc, cpp is no longer used anywhere, and nothing else cares at all. So basically, you should be able to go: export REALGCC=arm-none-linux-gnueabi CC=musl-gcc although, you might want a patched version of musl-gcc that defaults to that compiler. Option 2 is using the musl-cross toolchain instead.
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