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Message-ID: <02d60ed4-4207-dd7d-8826-0f9f7f4e966d@suse.com> Date: Fri, 16 Jun 2017 20:45:57 -0700 From: Lee Duncan <lduncan@...e.com> To: "Jason A. Donenfeld" <Jason@...c4.com> Cc: Theodore Ts'o <tytso@....edu>, Linux Crypto Mailing List <linux-crypto@...r.kernel.org>, LKML <linux-kernel@...r.kernel.org>, kernel-hardening@...ts.openwall.com, Greg Kroah-Hartman <gregkh@...uxfoundation.org>, David Miller <davem@...emloft.net>, Eric Biggers <ebiggers3@...il.com>, "Nicholas A. Bellinger" <nab@...ux-iscsi.org>, Chris Leech <cleech@...hat.com>, open-iscsi@...glegroups.com Subject: Re: Re: [PATCH v4 06/13] iscsi: ensure RNG is seeded before use On 06/16/2017 05:41 PM, Jason A. Donenfeld wrote: > Hi Lee, > > On Fri, Jun 16, 2017 at 11:58 PM, Lee Duncan <lduncan@...e.com> wrote: >> It seems like what you are doing is basically "good", i.e. if there is >> not enough random data, don't use it. But what happens in that case? The >> authentication fails? How does the user know to wait and try again? > > The process just remains in interruptible (kill-able) sleep until > there is enough entropy, so the process doesn't need to do anything. > If the waiting is interrupted by a signal, it returns -ESYSRESTART, > which follows the usual semantics of restartable syscalls. > > Jason > In your testing, how long might a process have to wait? Are we talking seconds? Longer? What about timeouts? Sorry, but your changing something that isn't exactly broken, so I just want to be sure we're not introducing some regression, like clients can't connect the first 5 minutes are a reboot. -- Lee Duncan
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