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Message-ID: <476DC76E7D1DF2438D32BFADF679FC560127815C@ORSMSX103.amr.corp.intel.com> Date: Tue, 2 Aug 2016 17:17:19 +0000 From: "Roberts, William C" <william.c.roberts@...el.com> To: Jason Cooper <jason@...edaemon.net> CC: "linux-mm@...ck.org" <linux-mm@...ck.org>, "linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>, "kernel-hardening@...ts.openwall.com" <kernel-hardening@...ts.openwall.com>, "akpm@...ux-foundation.org" <akpm@...ux-foundation.org>, "keescook@...omium.org" <keescook@...omium.org>, "gregkh@...uxfoundation.org" <gregkh@...uxfoundation.org>, "nnk@...gle.com" <nnk@...gle.com>, "jeffv@...gle.com" <jeffv@...gle.com>, "salyzyn@...roid.com" <salyzyn@...roid.com>, "dcashman@...roid.com" <dcashman@...roid.com> Subject: RE: [PATCH] [RFC] Introduce mmap randomization > -----Original Message----- > From: Jason Cooper [mailto:jason@...edaemon.net] > Sent: Tuesday, July 26, 2016 2:45 PM > To: Roberts, William C <william.c.roberts@...el.com> > Cc: linux-mm@...ck.org; linux-kernel@...r.kernel.org; kernel- > hardening@...ts.openwall.com; akpm@...ux-foundation.org; > keescook@...omium.org; gregkh@...uxfoundation.org; nnk@...gle.com; > jeffv@...gle.com; salyzyn@...roid.com; dcashman@...roid.com > Subject: Re: [PATCH] [RFC] Introduce mmap randomization > > On Tue, Jul 26, 2016 at 09:06:30PM +0000, Roberts, William C wrote: > > > From: owner-linux-mm@...ck.org [mailto:owner-linux-mm@...ck.org] On > > > Behalf Of Jason Cooper On Tue, Jul 26, 2016 at 08:13:23PM +0000, > > > Roberts, William C wrote: > > > > > > From: Jason Cooper [mailto:jason@...edaemon.net] On Tue, Jul > > > > > > 26, > > > > > > 2016 at 11:22:26AM -0700, william.c.roberts@...el.com wrote: > > > > > > > Performance Measurements: > > > > > > > Using strace with -T option and filtering for mmap on the > > > > > > > program ls shows a slowdown of approximate 3.7% > > > > > > > > > > > > I think it would be helpful to show the effect on the resulting object > code. > > > > > > > > > > Do you mean the maps of the process? I have some captures for > > > > > whoopsie on my Ubuntu system I can share. > > > > > > No, I mean changes to mm/mmap.o. > > > > Sure I can post the objdump of that, do you just want a diff of old vs new? > > Well, I'm partial to scripts/objdiff, but bloat-o-meter might be more familiar to > most of the folks who you'll be trying to convince to merge this. Ahh I didn't know there were tools for this, thanks. > > But that's the least of your worries atm. :-/ I was going to dig into mmap.c to > confirm my suspicions, but Nick answered it for me. > Fragmentation caused by this sort of feature is known to have caused problems > in the past. I don't know of any mmap randomization done in the past like this. Only the ASLR stuff, which has had known issues on 32 bit address spaces. > > I would highly recommend studying those prior use cases and answering those > concerns before progressing too much further. As I've mentioned elsewhere, > you'll need to quantify the increased difficulty to the attacker that your patch > imposes. Personally, I would assess that first to see if it's worth the effort at all. Yes agreed. > > > > > > One thing I didn't make clear in my commit message is why this > > > > > is good. Right now, if you know An address within in a process, > > > > > you know all offsets done with mmap(). For instance, an offset > > > > > To libX can yield libY by adding/subtracting an offset. This is > > > > > meant to make rops a bit harder, or In general any mapping > > > > > offset mmore difficult to > > > find/guess. > > > > > > Are you able to quantify how many bits of entropy you're imposing on > > > the attacker? Is this a chair in the hallway or a significant > > > increase in the chances of crashing the program before finding the > > > desired address? > > > > I'd likely need to take a small sample of programs and examine them, > > especially considering That as gaps are harder to find, it forces the > > randomization down and randomization can Be directly altered with > > length on mmap(), versus randomize_addr() which didn't have this > > restriction but OOM'd do to fragmented easier. > > Right, after the Android feedback from Nick, I think you have a lot of work on > your hands. Not just in design, but also in developing convincing arguments > derived from real use cases. > > thx, > > Jason.
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