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Message-ID: <20150113184914.GA17235@openwall.com> Date: Tue, 13 Jan 2015 21:49:14 +0300 From: Solar Designer <solar@...nwall.com> To: john-dev@...ts.openwall.com Subject: Re: PRINCE On Tue, Jan 13, 2015 at 07:21:47PM +0100, magnum wrote: > FWIW I did a quick and dirty test today with dropping GMP and using > gcc's __uint128_t extension just to see what performance it would get. > That was trivial and the boost was pretty significant: 33% faster. Great. Is 128-bit guaranteed to be large enough not to overflow in PRINCE? > Internally gcc obviously does this using pairs of 64-bit words. I guess > we should add 128/64-bit versions of the 64/32 stuff in math.h instead, > for portability. Since I can use __uint128_t for testing I can probably > work out how to write the functions given enough trial and error :-) We may. This should be straightforward. > Unless... Solar, you don't happen to have 128/64 code readily available? No. As an alternative, we could have 64-bit saturating math - just detect overflow and set the result to the max value if so. This is trivial for addition, but unfortunately is slow for multiplication - we'd have to divide to check if there was overflow, which is very slow. So perhaps not a good idea for speed reasons. As a maybe better alternative, what about "double"? Have you tried? Alexander
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