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Message-ID: <20130608140958.7RPC0.309935.imail@eastrmwml113> Date: Sat, 8 Jun 2013 14:09:58 -0400 From: <jfoug@....net> To: john-dev@...ts.openwall.com Cc: Sayantan Datta <std2048@...il.com> Subject: Re: limits within mscash2 It appears to be only 19 bytes (that is the salt_length in the .h file). If you know where the changes are best placed, I will leave it with you. if they can ber put into the 'prelim' steps, then by all means that sounds like the best location. NOTE for all pbkdf2-HMAC code, we really should do that first iteration outside of the main 'fast' loop. That way, we can do a slower hash of the salt. Once that hash is done, ALL remaining hashing can be done with fast 1 limb code (skipping the first half of the HMAC). The only time we have potential for a longer crypt is that very first iteration, where the salt creates the end result of the first step. ---- Sayantan Datta <std2048@...il.com> wrote: > Hi, > > On Sat, Jun 8, 2013 at 10:40 PM, <jfoug@....net> wrote: > > > Changing the opencl_mscash2 format to allow for salts (user names) longer > > than 19 bytes will take more work. Ideally, this would be done 'prior' to > > jumping into GPU code. The salt is ONLY used on iteration #0. This > > iteration really should be pulled back into the crypt_all function, likely > > done right after the DCC function, but before calling the pbkdf2. Then > > instead of providing the salt to the pbkdf2 function, the 'results' of > > iteration 0 would be provided. Thus, in the gpu code, iterations 1 to > > 10240 would be done (but not the first). This will have no impact on > > overall speed, AND will keep the GPU code faster, only doing 1 block > > sha1's, BUT allow multiple block SHA1 code for that very first iteration > > where the salt value is used. > > > Yes it allows for 22 char salts :). Thank you very much. Probably I can > also make it support 128 byte salts. Mostly some changes need to be made in > pbkdf2_preprocess kernel. The pbkdf2_iter kernel does 1 to 10240 > iterations. > > Regards, > Sayantan
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