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Message-ID: <CA+TsHUDKYC+-N4DEXYFTPCX_bBKyMx95sPmyyq2Z4ox9VC+dWg@mail.gmail.com>
Date: Sun, 19 Aug 2012 20:39:47 +0530
From: Sayantan Datta <std2048@...il.com>
To: john-dev@...ts.openwall.com
Subject: Re: bitslice DES on GPU
On Sun, Aug 19, 2012 at 8:26 PM, Solar Designer <solar@...nwall.com> wrote:
> I think you're wrong about it having "too much" branching. The
> branching that it has is not data-dependent, and there's just one taken
> branch per loop iteration. So this should be GPU-friendly as written.
>
Great. You mean all work items should execute the same branch .
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