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Message-ID: <20120811221743.GB1725@openwall.com> Date: Sun, 12 Aug 2012 02:17:43 +0400 From: Solar Designer <solar@...nwall.com> To: john-dev@...ts.openwall.com Subject: Re: DES_BS_ASM in DES_bs_b.c Sayantan - On Sat, Aug 11, 2012 at 10:03:17PM +0530, Sayantan Datta wrote: > What are the values of DES_BS_DEPTH that I need to consider ? You'll need to set your own in your copy/revision of the code, to match the GPU. The value will be in the thousands or even millions. Alternatively, you could keep DES_BS_DEPTH small - maybe even as small as 32 - and reuse the approach and maybe even code that we use to support multiple threads on CPU to support multiple OpenCL work-items. The latter may allow a binary build of John to adapt to different GPUs. > Also it seems like only DES_BS_DEPTH==128 is being used. This is the case for builds with 128-bit SIMD vectors on CPU. Other builds use other values of DES_BS_DEPTH. Alexander
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