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Message-ID: <20120710024016.GB5020@openwall.com> Date: Tue, 10 Jul 2012 06:40:16 +0400 From: Solar Designer <solar@...nwall.com> To: john-dev@...ts.openwall.com Subject: Re: Get hash number in cmp_all() myrice - On Mon, Jul 09, 2012 at 11:36:07PM +0800, myrice wrote: > Current my loaded hash on GPU have fixed size(4000). Is this in some released version of your code? Are you allocating space for loaded hashes per-salt or for all at once? In the latter case, how does your code know which hashes to compare against (for the current salt only)? > I want to > allocate actually hash size when we get hash number. However, the hash > number in database is invisible to me. Here are 2 ways to get it. > > 1. Reallocate the memory when hash number exceeds the pre-defined > size. Is it a good idea to add mem_realloc() to memory.c? I am fine with that, but I don't see why you want to be allocating a copy of the hashes on CPU when you need that copy on GPU. Is this just an intermediate step, before you transfer the hashes to GPU? > 2. Remove "static" and declare database as extern variable in my format What would you be removing "static" from, exactly? I think it'd help if you refer to your current implementation more specifically, so that we discuss these proposed changes while looking at the actual code. Thanks, Alexander
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